Default number of is set to 5. You may want to welcome more people in your world. Here'zs the procedure to
Open main.blend file
Box Copy and paste a group as many time as you want of simultaneous possible client in your world.
The automatic numbering process of Blender should create
Make sure it worked as expected.. because Bzoo layer uses Mesh's name to apply avatars
Open the , replace the
Edit « scripts/bzInit.py » file
find the line:
GameLogic.bzSceneList = ["Main"]
And modify it to add the name your scene (the one that is displayed in the scene selector) by writing it surrounded by apostrophe and following a coma.
For exemple, if you want to add the scene named « Second », the line should look like something like:
GameLogic.bzSceneList = ["Main", "Second"]
CAUTION: Be careful not to put several time the same name in the list.
Create a directory into the « art/Scene » directory by copying the Main directory. Name the newly create directory as the scene you added in the previous step
Rename the Main.blend file in Second directory into Second.blend
Open this file and change the scene name into Second.
Import your art into the scene.
If you use several layer, make sure there all are made visible in the scene.
Create a cube and give the teleport propertySet the property value with the name of the scene Main to which this teleporter should lead.
Add destX, destY and destZ property to configure the otherwise [0.0, 0.0, 2.0] will be used as a defaut value.
Save changes to Second.blend and leave
Your scene is now usable .It remains to create a teleporter to it
Open art/Scene/Main/Main.blend
Create a cube and give it a string typed property named « teleport ».
Give this property the value «Main» (It is the name of the scene to which this teleporter will lead.
Save file and leave.
Open BzooClient.blend file
Append/Link the scene art/Scene/Second/Second.blend/Scene/Second by using Relative Path option.
Save the file
Switch to scene « Scene???? »
Camera View
Save File
It'sDone