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Client message sent to all other connected clients (into the same scene ???).
Message is sent when player . 'B%ds' : [lenMessage Message]| Instance Methods | |||
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| Byte Array. 'B' + 'B%ds' |
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| Int, [String] |
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| Generated by Epydoc 3.0beta1 on Sun Sep 23 10:16:19 2007 | http://epydoc.sourceforge.net |